modpos ignores clipping so there is no trouble there, tlc is handy for inside buildings to place stuff when it normally wouldn't snap into position and is good for walking up into the sky and getting a birds eye view of what you have done Walls have a height of iirc 224 and the same width as the floors (256) and can be raised/lowered with modpos z 224 or -224 for lowering. A floor piece (lge) has a measurement of 256 so to move it exactly 1 piece over in the x or y axis you would open up the consul, click on the object you want to move (it's id number will show on the consul) and put in "modpos x 256" to move it in that direction 1 complete unit, to move it in the opposite direction you would use modpos x -256. These are the most useful consul commands for building that Settlement to your precise needs.
If you want the ability to click on anything in the game and disable or markfordelete it, all you have to do is add the bUseCombinedObjects0 line into your Fallout 4 ini under general.
Tgm (toggle god mode) A never ending supply of all building materials but no exp for building. News Games Fallout 4: Boost Performance With Object Remover Mod Touted as 1 VPN in the world, ExpressVPN is now offering 49 off & an additional 3-months of service on its annual plans. Tcl (turn collision off/on) search youtube for a visual on how to make this one work as there are a few steps to take. Setangle z, Starting from an angle of 0, 90 or 270 is a dream for building. Getangle z, see the starting angle of an object Getpos x, y and z, Gets the position of an object. Modpos x, y and z, Moves the object in the 3 axis.